
* Fixed an issue with the Pit Strategy screen where the displayed values did not reflect the saved settings. * Fixed another case of where cars would sometimes leave the pits with an invisible reattached wheel. * Fixed an issue where the wrong vehicle setup would at times be applied to the player’s current vehicle. * Ensure that the Default pitstop strategy is selected as the Active one when starting a new session. * Fixed the issue with cold and current tyre pressure mismatches in pitstop strategy, as well as cold pressure not being correctly applied in the tyre system. * Fixed a case where the in-game tuning Setup was not being saved under certain conditions. The various fixes in this patch should help a great deal in making the game more stable for those of you who were experiencing these instabilities. We spent a lot of time working directly with a number of users who were struggling with game crashes, and resolved as many of these as we could. Version 2.5 comes with significant improvements on the controller side, including new features to manually tweak force feedback settings.

The patch brings the PC version of Project CARS to version 2.5 as the studio continues their long-running commitment to further improving the WMD-powered title after it’s release. Slightly Mad Studios have released the next major patch for the PC version of their Project CARS title.
